SOUTH PARK - PHONE DESTROYER

LEAD ARTIST / ART DIRECTOR

Responsible for the design and production of mobile game artwork. Setting the art vision, coaching and managing the creative multicultural team of talented artists to create game art.

  • Managing an Art team of 9 members. This included holding regular 1.1s, be-yearly performance reviews, and overall day to day team management.
  • Operating the art operations on the project. This included organizing, prioritizing, and delegating art tasks across multiple disciplines and several timelines.
  • Working with outsource partners in other Ubisoft Studios abroad to produce additional art assets and ensuring they are integrated into the game.
  • Working with a 3rd party brand owner to secure feedback and approval on in-game assets.